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Using Fusion 360 work in Photoshop

Updated: Mar 24, 2021

Once I had my tripod alien on a green background in Fusion 360 I imported it into photoshop so that I could show its scale next to buildings. I masked the alien so that I was left with the main body and no green areas and then I put it on top of a background of 3D buildings. I used a digital image of buildings so that the alien did not look too out of place. I then erased part of one leg to make it look like it was emerging from behind a building and added a shadow.






















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